RTZ Pro League Qualifier Announcement!

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Greetings everyone!

I am pleased to inform you that my Pro Series will be moving forward and preparing for launch!

RTZ CF Season 1 will be split into 2 divisions:

RTZ Pro League: 4 Invite only teams will be selected to compete in the first ever professional event, with an offline (LAN) finals!
RTZ Open: All other teams will be allowed in this division, with opportunities for the top open teams to play for a pro spot at the end of each season!

The League will be structured as follows:
Pro Qualifiers (4 Teams will be selected for Season 1 of the RTZ Pro League, The top 3 from the Pro Qualifiers and Carbon the defending national champions will be the 4 teams to start in the pro league)
Sign ups: May 23 - June 3rd
Pro League Qualifier: June 4-5 (Group Stages), June 11-12 (Playoff Stage 1), June 18-19 (Playoff Stage 2)
Pro and Open Regular Season: July 2nd - August 13Playoffs: Pro Offline Finals (Prize and Location to be announced at later date)
Off Season: Off season will have the bottom 2 pro teams facing off against top open teams for the next seasons pro division spots.

Prizes: Both Pro and Open will have prizes which we plan to announce as soon as they are finalized. We plan to have a good size pool for season one, which will also have a LAN finals!

Anti-Cheat: The current AC in use will be blackbox unless we find something better to be used, however after testing many of its features Blackbox seems to be very strong and has also offered us developer support to make the program even stronger for our league.

How to sign up?
Sign up HERE now until June 3rd! There will be NO team cap for this qualifier and we hope to fill this up with as much talent as possible! Players from all regions this version supports will be allowed to play for a pro spot! YES that means UK!

Update: After testing BlackBox, we have decided we will be using this as the Anti-Cheat for our pro qualifier, which can be downloaded HERE.


RULES

RTZ Qualifier CF NA / UK Ruleset


1.0
All Matches are BEST OF 2 in group stages and Best of 3 in playoffs!
1.1
All players are required to use the Blackbox Anti-Cheat during all matches.
1.2
Match scores must be reported, with Screenshot proof.
1.3
Rosters may not change after the start of the event.
2.0
Teams will have no more than 15 minutes after the start time to show up for their match.
2.1
Teams are allowed one 5 min pause per map.
3.2.1
The players are free to choose only one of the following servers:
- NA 5 Channel 8 (For NA vs NA)
- UK 5 Channel 8 (For UK vs UK)
For NA vs UK Map 1 will be UK, Map 2 NA.


3.2.2. Room Settings
Room Name *[RTZ]Team A vs Team B*
Mode Search & Destroy
Winning Rule Rounds
Objective 9 Round Halves
Able to Join Yes
Perspective 1st person
Spectator 4 Spots
You must use the room settings for your matches as stated above. If wrong server settings are used, administrative action may used on a case by case basis.
5on5 Round Template: First team to 10 rounds.
3.2.3. Map Pool
3.2.3.1. 5on5
Ankara, Black Widow, Port, Mexico, Sub Base, BW 2.0
3.2.5. Allowed / Weapons & Items
The following weapons are allowed; Any violations in Crossfire NA / UK events will be punished with a default ROUND win to the opponent team, plus a warning.
3.2.5.1. Weapon Main
Open: M4A1, AK-47, Tar-21, K1A, K2, FAMAS, SCAR Heavy, SG552, Steyr AUG A1, QBZ-95, M16, M700, MP5, AWM, Dragunov, M60
Pro: M4A1, AK-47, Tar-21, K1A, K2, FAMAS, SCAR Heavy, SG552, Steyr AUG A1, QBZ-95, M16, M700, MP5, AWM, Dragunov, M60


3.2.5.2. Weapon Sub
Colt 1911, M9, P228, Anaconda, Desert Eagle, Glock 18
3.2.5.3. Weapon Melee
Knife Round: Normal Knife
Normal Rounds: Any Melee
3.2.5.4. Weapon Thrown
Grenade Standard Flashbang Smoke Standard
3.2.6. Items and Characters
Use of ZP (Z8 Points) items, weapons and characters is prohibited unless otherwise noted in the rules.
3.2.7. Banned Generic Items
Flash Guard Goggles, Smoke Goggles, Head and Body Armor, Sprays, Extra Magazines
3.2.7.1. Allowed items
Extra Bags, C4 Defuse/Setup Kit, Expand Grenade Slots
3.2.7.2. C4 Usage
The C4 has to be defused with at least 1 pixel visible for the player defusing. This means the C4 has to be planted in such a way, that at least 1 pixel is visible and it's possible to defuse according to the rules.
Breaking this rule will result in 1 penalty point for the responsible player and 1 penalty points for the responsible team and a lost round each time the rule is broken. Excessive breaking of this rule however, can result in match deletion and/or barrage as will be decided by the responsible admin.


3.2.8. Bug / Glitch Usage
Bug/Glitch using is not allowed when the game is not meant to be played like that.
Breaking this rule will result in 1 penalty point for the responsible player and 1 penalty points for the responsible team each time the rule is broken. Excessive breaking of this rule however, can result in match deletion and/or barrage as will be decided by the responsible admin.
Known exceptions: "Double-Jumping" is allowed.
"Stacking/Boosting" is allowed with up to 2/5 players.
Situations coming from the use of stated exceptions can still be in conflict with the basics of this rule and are punishable accordingly.



More information on rule sets, sign ups, prizing, and of course the LAN finals will be coming soon! We hope that this will be a step in the right direction and drive players back to CF to encourage high levels of competition once again!
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