Performance at LAN

I have been noticing a lot more high ping (100+) players starting to become more competitive and some of them have amazing shots. My question is if a player or team of high ping players were to make it to a LAN such as CFS, how would their performance be impacted?

Does them having a higher ping from home give them an advantage or would it affect them negatively once they are using a lower ping at a LAN?

Lets say a player that normally gets 150 ping goes and plays with a ping of say 5 or less. Would they play better, worse, or the same?

Comments

  • ThePurv wrote: »
    I have been noticing a lot more high ping (100+) players starting to become more competitive and some of them have amazing shots. My question is if a player or team of high ping players were to make it to a LAN such as CFS, how would their performance be impacted?

    Does them having a higher ping from home give them an advantage or would it affect them negatively once they are using a lower ping at a LAN?

    Lets say a player that normally gets 150 ping goes and plays with a ping of say 5 or less. Would they play better, worse, or the same?


    I was told LAN turns this game into CS. It gets rid of any peek advantage and makes it so you can actually play CT with a Defenders advantage, and just wait for players to walk into your crosshair without them seeing you first. I think it'd be weird switching from 100 ping to LAN. (which I assume is a collective 5ms on each player, so 10ms delay)
  • no lagg protection

    (its true, used to play in alpha with 95 ping then when z8 released the uk server in london, used to get more easily killed bit with my 8 ping)
  • worse for sure.

    I have nothing against teams like LTM, im glad teams from different countries are playing competitively. However I dislike playing against them, I can't seem to hit them :/. They have OP peak advantage too
  • h0nestt wrote: »
    worse for sure.

    I have nothing against teams like LTM, im glad teams from different countries are playing competitively. However I dislike playing against them, I can't seem to hit them :/. They have OP peak advantage too

    This is the dumbest thing ever. Low ping is always better than high ping. Even with "peek advantage." A low pinger will still be able to kill the high pinger because the low pinger will always reg faster. The only way a low pinger will consistently get outfragged by a high pinger is if they suck.
  • hdoous wrote: »
    This is the dumbest thing ever. Low ping is always better than high ping. Even with "peek advantage." A low pinger will still be able to kill the high pinger because the low pinger will always reg faster. The only way a low pinger will consistently get outfragged by a high pinger is if they suck.
    Not true, I've had multiple points in time where people with 30 / 40+ ping then mine have out-reg'd me I don't know why. I have 28 ping and people with 60+ ping are hitting shots before mine when I see blood doesn't make sense to me then again it is CF
  • They'll play better or worse depending on how they personally play online. If they are high ping players like FSAndre, Nova, Jaime or Pablo, in which every single one of their actions is based off of how well they can abuse peek advantage, playing with no peek advantage will cause them to do terrible. They're too used to having 3x as much time as the person they're peeking to aim. If they have high ping and play like Brando, in wihch they hold angles even though they are at a disadvantage, they'll play significantly better than online. (And as for the 3 people I've stated in this post that have played with 1 ping, everything I've stated is 100% true)
  • oLOGIC wrote: »
    They're too used to having 3x as much time as the person they're peeking to aim.
    \


    I don't know how this is true, 3x the time to aim? The players you mentioned don't just have high ping... they have great aim. Their ping helps yes but you cant take away from their their aiming skills. They will just have to adjust to the new ping of LAN but they will still do good.

    I heard Nova did good at LAN.
  • oLOGIC wrote: »
    They'll play better or worse depending on how they personally play online. If they are high ping players like FSAndre, Nova, Jaime or Pablo, in which every single one of their actions is based off of how well they can abuse peek advantage, playing with no peek advantage will cause them to do terrible. They're too used to having 3x as much time as the person they're peeking to aim. If they have high ping and play like Brando, in wihch they hold angles even though they are at a disadvantage, they'll play significantly better than online. (And as for the 3 people I've stated in this post that have played with 1 ping, everything I've stated is 100% true)

    this is just straight up wrong
  • THEREALDAG wrote: »
    this is just straight up wrong

    prove me wrong
    \

    I don't know how this is true, 3x the time to aim? The players you mentioned don't just have high ping... they have great aim. Their ping helps yes but you cant take away from their their aiming skills. They will just have to adjust to the new ping of LAN but they will still do good.

    I heard Nova did good at LAN.
    When someone peeks you, the amount of ping they have + the amount of ping you have = the amount of milliseconds they have to aim before you see them on your screen
    They have great aim because they have time to focus and aim, even if it's just two extra seconds that's an incredibly large amount of time in a fast paced fps game
    The LAN Nova went to, everyone had 60 ping
    120ms peek advantage, same as online for him
    The adjustment from abusing your pig online to get an aiming advantage to having to hold angles with no peek advantage will not benefit them
  • EDIT:// Nevermind completely misunderstood
  • fdnERICK wrote: »
    Just stop... You don't know what you're saying..

    Jaime and pablo did just fine on lan. Brando uses peek advantage just as much as everyone else does.(If you dont use it online you will get destroyed in most situations) I do agree he tries to hold angles more, and he does make it work, sometimes it doesn't, but the fact you said these players will do terrible on lan because of how they play online proves to me how you really aren't that intelligent when it comes to this topic.

    Lets look at a game that has a more LAN feel when comparing it to crossfire. CSGO - Still has some peek advantage, but not nearly as much as CF. You can hold angles in GO. If jaime would be terrible without peek advantage, why do invite players call him a cheater in ESEA? Why did he have a ridiculous ADR in open/IM? Someone might call this irrelevant, but it seems about the same to me.

    He isn't saying jaime and pablo specifically did bad at lan... He is saying it can cause players that use high ping to their advantage often to do worse at lan. Have you ever played against a higher ping team such as LTM (~115 ping)? Say a player from LTM peaks me... Their higher ping make it so that i will see them after they see me, giving them a slight advantage in the amount of time they have to aim at me. However if they miss and i hit the shot on their screen they will be 5 ft behind the wall already. So i guess its equally annoying both ways, but they do have a peak advantage.
  • oLOGIC wrote: »
    They'll play better or worse depending on how they personally play online. If they are high ping players like FSAndre, Nova, Jaime or Pablo, in which every single one of their actions is based off of how well they can abuse peek advantage, playing with no peek advantage will cause them to do terrible. They're too used to having 3x as much time as the person they're peeking to aim. If they have high ping and play like Brando, in wihch they hold angles even though they are at a disadvantage, they'll play significantly better than online. (And as for the 3 people I've stated in this post that have played with 1 ping, everything I've stated is 100% true)
    h0nestt wrote: »
    He isn't saying jaime and pablo specifically did bad at lan... He is saying it can cause players that use high ping to their advantage often to do worse at lan. Have you ever played against a higher ping team such as LTM (~115 ping)? Say you and a player from LTM peak at the same time... Their higher ping make it so that i will see them after they see me, giving them a slight advantage in the amount of time they have to aim at me. However if they miss and i hit the shot on their screen they will be 5 ft behind the wall already. So i guess its equally annoying both ways, but they do have a peak advantage.

    Hmm, i slightly misunderstood. I thought he was saying those players did ban on lan. However I disagree with that he said.

    Any good player should be able to adjust just fine.
  • scrapper1 laying down some law and headshots
  • Low ping will always be overall better than high ping. If you play worse with low ping you suck at the game. Look at blitzed from ace gaming, for example. If you watch his stream, he's not amazing at aim. It's his low ping that makes him "good".
  • hdoous wrote: »
    Low ping will always be overall better than high ping. If you play worse with low ping you suck at the game. Look at blitzed from ace gaming, for example. If you watch his stream, he's not amazing at aim. It's his low ping that makes him "good".

    when did anyone say low ping is worse? All I said was that players with high ping have peek advantage and I would prefer not play against them. I said nothing about how I or anyone performs.

    And I think after all lifeline has accomplished its safe to say that blitzed's ping is not what makes him good. If that was true every top team would be similar ping.

    Put some thought into your post next time. TY
  • hdoous wrote: »
    Low ping will always be overall better than high ping. If you play worse with low ping you suck at the game. Look at blitzed from ace gaming, for example. If you watch his stream, he's not amazing at aim. It's his low ping that makes him "good".




    Ha
    ha
    ha
  • oLOGIC wrote: »
    prove me wrong


    When someone peeks you, the amount of ping they have + the amount of ping you have = the amount of milliseconds they have to aim before you see them on your screen

    This is obviously not the case because that means both players experience the same amount of delay.

    The whole point of your argument is that higher ping players experience greater peek advantage.
  • IzConcept wrote: »
    This is obviously not the case because that means both players experience the same amount of delay.

    The whole point of your argument is that higher ping players experience greater peek advantage.

    both players DO experience the same amount of delay
    If I have 30 ping and I peek someone with 70 ping, I have 100ms to aim before they see me
    If someone with 70 ping peeks me, they have 100ms to aim before I see them
  • conclusion : CactusHorse is better than Ha.
  • oLOGIC wrote: »
    both players DO experience the same amount of delay
    If I have 30 ping and I peek someone with 70 ping, I have 100ms to aim before they see me
    If someone with 70 ping peeks me, they have 100ms to aim before I see them

    Ok so I, with 20 ping, have as much peak advantage as Jaime who's aiming at me with 80 ping since we experience the same delay... This means players who supposedly rely on peak advantage such as Jaime, Pablo, Andre actually have no perceivably unique advantage.
  • IzConcept wrote: »
    Ok so I, with 20 ping, have as much peak advantage as Jaime who's aiming at me with 80 ping since we experience the same delay... This means players who supposedly rely on peak advantage such as Jaime, Pablo, Andre actually have no perceivably unique advantage.

    ...you dont realize what he is saying

    If you peek Jaime first, you have exactly 100 ms, look at him, aim, and fire.
    In those 100ms, Jaime does even see you, as he has 80 ping.

    same thing with Jaime peeking you.
  • High ping players have no additional peek advantage over low-ping players, other than the fact that they are used to dealing with large amounts of peek advantage.

    LOGIC is completely correct.
    100 ping player vs 50 ping player.

    100 ping player peeks. He sees the 50 ping player.

    100ms later, the server receives the information that the 100 ping player peeked, and sees the 50 ping player.

    50ms later, the server tells the 50 ping player that the 100 ping player has seen him.

    Therefore, the 100 ping player sees the 50 ping player 150ms before the 50 ping player does.


    Now, let's do it in reverse.

    50 ping player peeks. He sees the 100 ping player.

    50ms later, the server receives the information that the 50 ping player peeked, and sees the 100 ping player.

    100ms later, the server tells the 100 ping player that the 50 ping player has seen him.

    Therefore, the 50 ping player sees the 100 ping player 150ms before the 100 ping player does.

    In other words, having higher ping only gives you an advantage if you can out-peek your opponent. It makes the mechanic of "peeking" someone incredibly important, because whoever "peeks" the other person in high level play, will win the confrontation the majority of the time.

    The lower your ping the better, but you get more reward for out-peeking people if the total pings between players are higher. Hence why I enjoy playing with 70 ping moreso than 30; I am very good at out-peeking people.
  • IzConcept wrote: »
    Ok so I, with 20 ping, have as much peak advantage as Jaime who's aiming at me with 80 ping since we experience the same delay... This means players who supposedly rely on peak advantage such as Jaime, Pablo, Andre actually have no perceivably unique advantage.

    The advantage is that when they do use peak advantage its greater than someone elses.

    For example if an 80 ping player peaks a 10 ping player they have 90 ms to react and aim before the other person sees them. However if a 10 ping player peaks a 10 ping player there is only 20 ms to react and aim before the other person sees them. This gives high ping players an advantage when it comes to peaking, but it gives them the same disadvantage when they are peaked. The reason that its a "unique" advantage is because many high ping players abuse it.
  • h0nestt wrote: »
    The advantage is that when they do use peak advantage its greater than someone elses.

    For example if an 80 ping player peaks a 10 ping player they have 90 ms to react and aim before the other person sees them. However if a 10 ping player peaks a 10 ping player there is only 20 ms to react and aim before the other person sees them. This gives high ping players an advantage when it comes to peaking, but it gives them the same disadvantage when they are peaked. The reason that its a "unique" advantage is because many high ping players abuse it.

    This is why you suck.
  • hdoous wrote: »
    This is why you suck.

    a lot of hate but you have never played against me... o.o
  • Californian reporting in.

    80 ping in echo 8. 100 in alpha. 12 in the West server.

    Personally i think the game is SOOOOOOOOO much easier with ping under 30. I think that if a player goes into a lan knowing that it's going to be a little different he should be able to compensate with ease.
  • oLOGIC wrote: »
    prove me wrong


    When someone peeks you, the amount of ping they have + the amount of ping you have = the amount of milliseconds they have to aim before you see them on your screen
    They have great aim because they have time to focus and aim, even if it's just two extra seconds that's an incredibly large amount of time in a fast paced fps game
    The LAN Nova went to, everyone had 60 ping
    120ms peek advantage, same as online for him
    The adjustment from abusing your pig online to get an aiming advantage to having to hold angles with no peek advantage will not benefit them

    Okay, "A millisecond (from milli- and second; abbreviation: ms) is a thousandth (10−3 or 1/1,000) of a second" - Wikipedia English Verison. That means, there are 1000 milliseconds in 1 second, and since u said two extra second, that is equal to 2000 milliseconds, not 120 ms
  • Being someone who has had high ping. (200+)
    I'd say that it greatly improves your performance.