Add ADR statistic to end game page/scoreboard
Add an ADR stat to the game for competitive play. It would be a massive improvement to determine who is actually doing damage for the team and show more then just the "top fragger". Game already keeps track of damage as evident by end round damages and MVP. Just display it for everyone. K thx.
Comments
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I'm fairly certain that a player leaving the room will mess up the MVP stuff. As for damage per round, it's most likely be a STUPID amount of work to go through every bandi and find each players damages.
Unfortunately can't be automated like in other games. -
[MOD]Denxi wrote: »I'm fairly certain that a player leaving the room will mess up the MVP stuff. As for damage per round, it's most likely be a STUPID amount of work to go through every bandi and find each players damages.
Unfortunately can't be automated like in other games.
Why not? The game already totals damage and displays the person who does the most at the end game, it would literally be as simple as taking that number for each player and dividing by rounds played, what do you mean it cant be automated?For competitive play it really doesn't matter because it is an team effort. -
Why not? The game already totals damage and displays the person who does the most at the end game, it would literally be as simple as taking that number for each player and dividing by rounds played, what do you mean it cant be automated?
Actually adr is a huge representation for competitive play, its one of the main stats used in games like counterstrike and in a different form moba games. It gives information on how well someone is suppressing, nading, and harassing the other team.
I support this. -
[MOD]Denxi wrote: »I'm fairly certain that a player leaving the room will mess up the MVP stuff. As for damage per round, it's most likely be a STUPID amount of work to go through every bandi and find each players damages.
Unfortunately can't be automated like in other games.
I'm silly and read this as a request of the community league admins, rather than the CF devs.
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