The buff of the weak guns!
Comments
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You play in game, you pick up guns. You play Alaska/Crossroad, you pick up guns.. It's still their fault for buying the weak guns. =.= Just buy an M4A1 or something better. But the time you purchase your second gun you must have some sort of game experience.
I'm not saying 70K is a lot, but it's enough for you to choose wisely. If you mess up the first time you should have learned from it. Plus when you play in the rookie server they usually don't play with the weak guns. Maybe like 2/10 do, the rest use M16 or something better.
Just because YOU THINK most people should know what gun to get doesn't mean they do. By the time they purchase their second gun they are almost out of GP. If no one uses a under powered gun how will they pick it up?
How do NEW people without any game experience and knowledge know that Alaska has guns on the floor?
Most people in the rookie server play with a m16. M16 is a underpowered assault rifle. (no buff for it because it's a starter weapon) -
M16 is a pretty GOOD gun tbh. Just a weird recoil/spray pattern. Okay you don't have to play Alaska, just play any game and you can pick up guns. New people can't purchase guns until they get GP, by the time they have GP they will have at least SOME experience in this game.
I didn't say no one uses underpowered guns. It's just that a LOT of them already know what not to use. But a few do and they learn from it.
If you are Staff Sergeant and have no experience of guns/game then (no offense) why are you still playing this game?
I think you should suggest giving more GP than OP'ing the weak guns. -
M16 is a pretty GOOD gun tbh. Just a weird recoil/spray pattern. Okay you don't have to play Alaska, just play any game and you can pick up guns. New people can't purchase guns until they get GP, by the time they have GP they will have at least SOME experience in this game.
I didn't say no one uses underpowered guns. It's just that a LOT of them already know what not to use. But a few do and they learn from it.
If you are Staff Sergeant and have no experience of guns/game then (no offense) why are you still playing this game?
I think you should suggest giving more GP than OP'ing the weak guns.
M16 is not better then the average selection (besides the ones I'm talking about) or they would out a different starter weapon. Most people DON'T play with those guns because they SUCK.
When you first make a account you have about 36k GP. At that rank and with that amount of GP, most things you can get are under powered guns like the UZI and some selections of pistols.
I feel like you aren't even reading what I'm posting, you just retype everything you said before with new words.
Adding more GP has already been suggested and is irrevalent to the topic and can't fix the problem. -
FrozenSyther wrote: »M16 is not better then the average selection (besides the ones I'm talking about) or they would out a different starter weapon. Most people DON'T play with those guns because they SUCK.
When you first make a account you have about 36k GP. At that rank and with that amount of GP, most things you can get are under powered guns like the UZI and some selections of pistols.
I feel like you aren't even reading what I'm posting, you just retype everything you said before with new words.
Adding more GP has already been suggested and is irrevalent to the topic and can't fix the problem.
If you're a low rank get a bad gun it's okay because everyone does. But by the time you are able to get a new gun you can purchase anything you want.
M16 does not suck.
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Mhmm, and you're not reading mine. Okay you mess up with 36K. You rank up more to get new guns with 35K more. Thats it.
If you're a low rank get a bad gun it's okay because everyone does. But by the time you are able to get a new gun you can purchase anything you want.
M16 does not suck.
This proves you really aren't reading mine.
This idea is to prevent that while giving a better image for crossfire. And that is why everyone drops their m16 for any other gun.
My opinion is for the thousands of new players, yours is for the few who barley play with those guns. If a new player has a bad experience with CF they won't recommend it to their friends and may even criticize it creating a bad image. -
This proves you really aren't reading mine. You START when you first make your account with 40k GP and are forced to buy a 4k GP character.
Btw you didn't say that. I'm thinking you're saying the prizes after ranking.
This idea is to prevent that while giving a better image for crossfire. And that is why everyone drops their m16 for any other gun.My opinion is for the thousands of new players, yours is for the few who barley play with those guns. If a new player has a bad experience with CF they won't recommend it to their friends and may even criticize it creating a bad image. -
It's not giving people OPed guns, it's making them to the point that a average guy can get a kill with it.
Having another gun can change they way you play like having a AWM but no deagle, people with ZP tend to forget that.
All the GP guns WON'T be good. How can I get that through your thick head? They will be changed to the fact that they aren't horrid. You act like all guns become the power of a m12s.
Remeber I don't choose the buff. 30% added on to a 20 damage gun makes it more averaged out instead of being avoided like a virus. (i should sleep soon)
Don't forget buffing these guns are like added totally new guns. 12 or so new guns are ought to make everyone happy especially GP ones. -
They aren't horrid except the M9 and Uzi. The rest of the guns any players can kill with them. If you +30-60% they'll be pretty good. You can do the calculations yourself HERE excluding HS and long range because new players can't really do both.
Remember really weak guns are part of the game, part of the experience.
Ouch calling me a thick head. Saying I'm not reading your posts even though you yourself is forcing me to repeat. I'll give you credit for making it this far. Good night. -
They aren't horrid except the M9 and Uzi. The rest of the guns any players can kill with them. If you +30-60% they'll be pretty good. You can do the calculations yourself HERE excluding HS and long range because new players can't really do both.
Remember really weak guns are part of the game, part of the experience.
Ouch calling me a thick head. Saying I'm not reading your posts even though you yourself is forcing me to repeat. I'll give you credit for making it this far. Good night.
I can't give up this fun argument.
Are 15 extremely underpowered guns really needed? Buff up everything else but Uzis and M9s like I said then.
Most people who play around with a Uzi or whichever barely use it. Once a week while new guys use it every day? I'm all for the fairness. -
They aren't horrid except the M9 and Uzi. The rest of the guns any players can kill with them. If you +30-60% they'll be pretty good. You can do the calculations yourself HERE excluding HS and long range because new players can't really do both.
Awk. I find this argument boring. XD Imma stop after this post.
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In other words: Every other weapon (other than Uzi and M9) can kill with any player. Remember if you bought the Uzi and regret it, just return get some GP back, use M16, get more GP, and get a new gun. Go onto the Rookie server no one has the Uzi. XD And everyone is playing with those weakish guns and are doing fine. I played yesterday, don't ask why.
Awk. I find this argument boring. XD Imma stop after this post.
Actually most people play fine because everyone who could not handle it stopped playing. Losing 20k GP is devastating to none ZP users. In the rookie server they remake accounts because the guns were bad and wasted their time and effort. -
dude all u get enough gp to get 4 weapons. m4 awm 2 de thats all you need to own people. its the rookies fault to buy the weaker weapons they should of studied a little more on the weapon stats before they bought anything. i dnt see the point of this post buffing these weapons up won't do anything and people that use weak guns to make montages wont be so rare anymore
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Like .___.
Why not going to the forums, and asking wich gun is good?
The other "weak" guns are mostly there for variety, and some of them aren't really "weak".
People claim that the Micro Galil is a piece of ship, tough, it has a very slow bloom for it's pattern, making it one of the best double tappers i've ever seen, aim for the head, profit.
Kind of every gun has an interesting trait to it, like the colt 1911, you can pull it out in the blink of an eye, and one shot in close range is enough to kill someone if it hits the head, if not, 3 shots should be, also, it has a fast as hell RoF.
The MP5 also, it can mow down people in close range, where it is supposed to be strong at, having a good penetration value and it reloads fast too.
The glock, i think it was meant to be strong on the MM/HM/XH mode circle, 20/60, nothing to laugh at, but also, it is friggin' ood to pop off some heads.
The FAMAS... What can i say? CQB MOTHAFOCKA! Yeah, slightly faster RoF with decent power, it hits like a truck in CQB.
The P228 also screams CQB, since it hits like a truck in close quarters too, 33 damage isn't something to laugh at.
The onlyguns i think need some changes would be the MP7, that needs an extra mag, and the SCAR-H, wich needs a cut on the mag size and a buff on the range, so it is closer to the real deal. -
To some of the guys who keep saying the same thing.
How is it a fault of a new guy that the gun sucks when he has no knowledge of the game ever? (/facepalm at their logic -.-) I'm sure you didn't know every single gun that sucked when you first played.
I shouldn't have to train with a certain gun for months to be good at it. Most new players don't know what gun is for what type of gaming. They aren't always the best players. Stop being apathetic, you should know how frustrating it feels to get a useless gun especially if you are one without ZP.
Now this buff won't go over board and be stronger then any other gun, it just makes it useable. I don't believe in having to use certain guns in certain modes. I'll use my Gatling in a SnD match for all I care. This buff will get rid of those limitations for certain modes. I love how the glock looks but taking 5 or so
shots to kill someone is unapealing especially since I payed a good amount of GP just to see that it sucks.
I can't seem to get this into our thick heads. The guns won't be significantly changed for the most part, just putting them in the same league as most of the other guns.
Now it's strikes me funny how so many people care about weak guns when they barely use them themselves. Your 1 day out of a month "fun" is worth more then a thousand of peoples' "fun" for their CF career?
Now maybe you don't care but I don't like when everyone uses the same gun. Most times I see a guy with ak, m4 or a awm variant. A normal micro Galil is rare because it SUCKS. Don't even try to convince me when the stats are just horrible compared to other guns.
And fine, you guys want a gun you can rarely make a montage out of? Fine, keep the Uzi and m9. But sacrificing 20 other guns shouldn't be necessary.
I can't seem to stress this enough, stop being selfish, be considerate of other peoples' needs instead of YOURS. -
TigerStrikez wrote: »dude all u get enough gp to get 4 weapons. m4 awm 2 de thats all you need to own people. its the rookies fault to buy the weaker weapons they should of studied a little more on the weapon stats before they bought anything. i dnt see the point of this post buffing these weapons up won't do anything and people that use weak guns to make montages wont be so rare anymore
Your first sentence is not considering this topic. -
FrozenSyther wrote: »To some of the guys who keep saying the same thing.
How is it a fault of a new guy that the gun sucks when he has no knowledge of the game ever? (/facepalm at their logic -.-) I'm sure you didn't know every single gun that sucked when you first played.
I shouldn't have to train with a certain gun for months to be good at it. Most new players don't know what gun is for what type of gaming. They aren't always the best players. Stop being apathetic, you should know how frustrating it feels to get a useless gun especially if you are one without ZP.
Now this buff won't go over board and be stronger then any other gun, it just makes it useable. I don't believe in having to use certain guns in certain modes. I'll use my Gatling in a SnD match for all I care. This buff will get rid of those limitations for certain modes. I love how the glock looks but taking 5 or so
shots to kill someone is unapealing especially since I payed a good amount of GP just to see that it sucks.
I can't seem to get this into our thick heads. The guns won't be significantly changed for the most part, just putting them in the same league as most of the other guns.
Now it's strikes me funny how so many people care about weak guns when they barely use them themselves. Your 1 day out of a month "fun" is worth more then a thousand of peoples' "fun" for their CF career?
Now maybe you don't care but I don't like when everyone uses the same gun. Most times I see a guy with ak, m4 or a awm variant. A normal micro Galil is rare because it SUCKS. Don't even try to convince me when the stats are just horrible compared to other guns.
And fine, you guys want a gun you can rarely make a montage out of? Fine, keep the Uzi and m9. But sacrificing 20 other guns shouldn't be necessary.
I can't seem to stress this enough, stop being selfish, be considerate of other peoples' needs instead of YOURS.
It is really not the new player's fault, tough it becomes his fault whenever he just ignore the fact that there are many other experienced players ready to give him information about these guns on the forums.
About changing the guns, not really a necessary thing right now.
And no, you SHOULD have to learn to play with these guns you got, many of them are placed on the "it sucks" bin because people don't really like the playstyle needed to be good with the gun.
People say the winchester is horrible, but with some brainwork and map knowledge, you can use it's OHKO capacity to it's max, and overcome it's range weakness.
The same thing with the Colt 1911, you cannot use it as a primary weapon, it is supposed to be a fast switching high RoF secondary weapon, so you can take out an enemy when you're out of ammo.
But hell, it's not about wanting these guns to be weak forever, it's about prioritizing things.
Nerfs and buffs can wait, hacker prevention measures, bug and glitch elimination should be on the top of the list always, and only if there is some time, we should think on changing guns, even tough, many do think that the guns does't need a change at all.
Well, as i understand, you want the weapons YOU probably bought, or saw someone you know buying and realizing that they sucked buffed in some way.
But heck, it's not that hard to earn GP in this game, you get 500GP already only from doing daily missions, and you can get over 100 GP each MM/HM/HMX match, wich takes about 20 minutes each, giving you roughly 800GP per 2 hours of play.
Besides the fact that you have badges, that gives you another 80k GP boost. -
You do know that barely 5% of the CF players go on the forums? (probably less)
Winchester is not horrible because it's bad, it's horrible because it's different then almost any other gun.
The guns are underpowered completely. Even if some guns have "abilities" to help such as the colt's fast pull-out rate, it's useless because the gun's stats are less then average.
The reason why hacking is at the top of the list is because it affects the players' ability to have fun. In a way, buffing these guns will make the game .more fun for new players. (reason stated in many of my posts.)
Truthfully I still wouldn't use these guns anyways because even with a 30% buff it wont be too much better anyways. But it still makes it useable.
Playing 30 days for a gun ruins the "fun". Not many people want to break their m16s and play Mm/HM all the time.
And look, the hacking situation will always be here so you can't make everyone happy but buffing the guns will only take 1 try maybe 2 if people thinks it too much or too little. -
Well, these 5% are ver well informed, and it's pretty much common sense, if you do not know something, you go to the game community and ask people, most likely you'll get at least an answer.
And you've said it, the winchester is not bad, it's just different, as pretty much all of these guns that you said that are underpowered.
The Micro Galil is one hell of a SMG, high damage and high control for it's category, the P228 hits like a friggin' truck in CQC, Colt 1911 can have a big DPS in CQC too, the UZI is light as a feather and reloads fast as a lightning, sure, it got hellish recoil and shippy damage, but that only means you gotta use it in other ways, the same applies to pretty much every non-mainstream guns in CF.
And if we do as you say, this game will turn into combat arms, where every guns looks pretty much the same, handles pretty much the same, and performs pretty much the same. Wich wouldn't be any fun.
And no, hacking is a situation that is generated on the playerbase immaturity, not the way guns are programmed or such.
And well, as any F2P game, if you wanna play cashfree, you gotta grind a little to get your stuff.
But right away you get 110k GP for levelling up, and 100k GP for badges, not inluding any kind of GP bonus event, nor match GP gain.
So, people have the chance to screw up pretty much 3 times before having to grind their way up to 45k GP or so. -
Let's not exaggerate on those guns. Micro galil's damage is weak and with the slow fire rate it makes it even worse. A deagle could easily kill a person with 2 shots at close range. P228 on the other hand takes a few more. A Uzi may be light with a fast fire rate but having to load 9 shots into someone is a hastle especially when some will get tanked.
I never said hacking was called from guns, you would know if you read my post, I said that buffing the guns will take 1 or 2 tries for perfection while on the other hand hacking will never be gone.
And getting the 50k/30k from badges take about a year or so since not many people play daily. grinding for a few days is fine but to the extent that I have to play a few hours daily just for 40k is harsh, especially when you realize the gun sucks. -
But you've already got 110k GP from the start.
ALSO, it does not take a year to get the first 30k+the other badge quantities, playing about 4 times a week, with an average performance, i've managed to get those in about 2 months.
So, GP is not short for those who wanna try guns.
And as YOU stated before, the playstyle completely differs wich gun is preferable, some perform extremely good at close range Dual Desperados fo example), others get their advantage on ranged combat, like the DSR-1.
So, each of these guns fit one of these playstyles, if it does not fit yours, well, you can grind a little and learn a new playstyle, wich is extremely recompensating (imagine yourself winning an FFA with a winchester), or you could grind a little more with your M16, wich is also not bad for a starting weapon, and get another GP boost and try out other weapons.
But yeah, there will always be those weapons wich perform better than the other because they're versatyle, bu i bet you could beat anyone when you set your game right to adapt yourself to the gun you're using.
It's learning, it's good for your noggin', helps you strategize, and in most cases, also helps with the aim Micro Galil and Winchester, try using these).
In general, i do agree some weapons need changes, but not all those you've indicated, almost all of the ones you said were underpowered are actually the guns wich are designed for specific situations. -
Since I can't convince you I'll just stop arguing since we are just saying the exact same thing with different words.
But one last thing, most of the guns I mentioned do need a upgrade, it may be small but still. Like micro galil, it's just under powered. Any other ability just doesn't show up.
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