In-game report

I had an idea to help get hackers banned. It is always hard to remember names and save replays and everything to get hackers banned on the site... so when you see a hacker in-game, then you press escape and on the list it will say report. Then you choose what you are reporting for (could be hacks, could be glitching, etc) Then they review it and decide. If people send in to many reports that are FALSE, then they could face account suspension, loss of gp, etc. Just an idea :)

Comments

  • Some players are really good, wich actually make people believe they h4ck. And if they report (wich is a good thing) then they get suspended for that??

    Ps. Make a screenshot if you can't remember a name.
  • Some players are really good, wich actually make people believe they h4ck. And if they report (wich is a good thing) then they get suspended for that??

    Ps. Make a screenshot if you can't remember a name.
    Some exaggerate with the reports.

    But "suspension" is a bit harsh for misreporting on CrossFire LOL. It's not like you can be 100% sure if the reported is a hacker for real. You just won't take their reports in consideration, that's what most other games do.
  • No, League of Legends has the same system. Guess how much reports they get, 6 reports a game, and there are only 10 players a game. It will just lead to reports out of hate based on nothing and support will have even more useless reports to look into.

    -1
  • There was something that were supposed to resemble in-game reporting once upon a time.
    But it was horrible, both from a user- and receiving support staff-standpoint.


    I believe that the system we have now is, while inefficient when dealing with complicated IGNs, is pretty good.
    Taking an extra minute before sending it in might give you enough fresh air and perspective to see that the "cheating" player might just have been the better player.
  • Never gonna happen. Sorry.

    The report system will just get abused too much.
  • [MOD]dot wrote: »
    Taking an extra minute before sending it in might give you enough fresh air and perspective to see that the "cheating" player might just have been the better player.

    Exactly. I'd like to add that most players put all these effort in reporting players that they must be absolutely sure they deal with a real h4cker.
  • Demoniite wrote: »
    No, League of Legends has the same system. Guess how much reports they get, 6 reports a game, and there are only 10 players a game. It will just lead to reports out of hate based on nothing and support will have even more useless reports to look into.

    -1
    And it works perfectly fine, fake reports aren't banned and people don't seem to complain.

    Now they're ****ing up with the suspension if reporting unjustly/use of report to make people fear you/**** like that, which is just stupid at the moment.

    But at least they'll shut some fake reporters down... Even if I don't agree.
  • The reporting system is on the website for a reason.
    It is out of game to force players to make a effort to report and follow a syntax. This forced effort weeds out the players that are noobs that make no effort for anything and just hack accuse anyone that beats them.

    If reporting was made easy and in game it would only lead hundreds (If not thousands) of players that can't tell the difference between hack and skill reporting everyone that does better then them. I get 4-7 noobs a game hack accusing me, that be 4-7 reports per game I play flooding support with useless reports. If every player in the top 10% skill level gets this many noobs hack accusing, then every 10 out of 100 players are going to be reported 4-7 times a game they play. If the player base is about 30,000 players on any given day, then that be 3,000 players being reported 4-7 a game they play for simply beating other players fairly. Assuming 10 games per player, that be around 150,000 reports a day...

    150,000 extra reports a day that the staff of about 10ish need to go through. Each reports would need at least 5 minutes each to review, so 750,000 minutes or 12,500 hours of reviewing needed. 10 people working a average work day of 8 hours a day can only get through 80 hours of that 12,500... This is just a horrible idea.
  • Play the game, find your "so-called hacker". Save the replay and leave, or wait it out to gather more evidence of his "wrong-doing". Go out onto the channel lobby, and watch the replay, make notes of what times in minutes and/or rounds ingame events occur to support your allegation.

    Hopefully you'll have Xfire. Just open up their web browser ingame (default key: scroll lock + w) and go to the Crossfire website. Log in and head over to support. Create a new hacking report ticket and don't forget to include the replay you just watched before!

    That's basically the gist of reporting ingame. Otherwise, there isn't really a plan to have that sort of system in place.