anti-hacker battle
i propose how to improve our hacker report system:
add to all players in the room the ability to mark online players, which use or maybe use different hacks.
How it must work?
For example, we have usual room for 16 players. 2 teams, 8 players at team. If any player think or can see, what his opponent or teammate use hacks, he must press hotkey, choose from players list IGN and mark it (for example: IGN: i_am_god, type of hack: speedhack). Done.
Later player can save replay and report to Z8Games. Or don't do it, if he is a lazy/dumbass etc.
When the Z8Games team member watch replay from hacker report, he must watch a statistic of marks. For example, IGN: i_am_god, 100 marks. If that team member detect a hack, he must ban that IGN, but, if that IGN have a big quantity of marks, that IGN must be deleted from database after term of ban. Why? Because he must have a chance to appeal to Z8Games.
add to all players in the room the ability to mark online players, which use or maybe use different hacks.
How it must work?
For example, we have usual room for 16 players. 2 teams, 8 players at team. If any player think or can see, what his opponent or teammate use hacks, he must press hotkey, choose from players list IGN and mark it (for example: IGN: i_am_god, type of hack: speedhack). Done.
Later player can save replay and report to Z8Games. Or don't do it, if he is a lazy/dumbass etc.
When the Z8Games team member watch replay from hacker report, he must watch a statistic of marks. For example, IGN: i_am_god, 100 marks. If that team member detect a hack, he must ban that IGN, but, if that IGN have a big quantity of marks, that IGN must be deleted from database after term of ban. Why? Because he must have a chance to appeal to Z8Games.
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