GP Pistols ADV

MK 23 Socom ADV
mk23.jpg
all thats done is add a silencer, and hopefully a functional laser that is for show. Super ez to make, used to make laser sighted weapons all the time in half life, just use a partial transparent red texture for the laser beam wielded to the mk23 lam box. Mostly so all can see the laser beam, but its just a novelty, i want this for the first silenced pistol in crossfire! The silencer doesnt need to come on and off, but wont care if it does, just asking for the silenced handgun. Coupon Weapon

M9 ADV
berettasil1.jpg
Same thing just a silecned M9, no other changes.
GP Crate

Annaconda Camo / Scope
Colt%20Anaconda.jpg
Yup its a camo annaconda with a scope. BP Weapon

Colt 45 Longslide + scope
longslide4.jpg
The hundgun from terminator 1, however instead of a cheap laser on top, i'd rather have a short range scope.
ZP weapon

And now a Flammable suggestion

The glock 18 PDW
glock-beta-600-470x543.jpg
this one i dont expect to see at all, but figured i'd add it as well for the hell of it. 50 round automatic, no damage change.
100 Coupon weapon! lol

If you guys need help skinning / modeling / coding weapons PROPERLY, with no errors, mission pictures for clan weapon page or what not, i am willing to help, been making weapon models and skins since half life 1 in 1998, and know my way around alot of animation / modeling programs (lightwave 3d, milkshape, 3dsm, and a few others). For weapon skins i use paint.net, the worlds best freeware paintshop around, never fails.

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