Bunnyhop timing.

First of all, I'd just like to comment on the new Anti-Hack system (which is similar to another's version of Crossfire): it's great, new maps and new guns - especially since it's GP crates for all those people who can't/don't (want to) afford/buy ZP.
All of these new additions come with one new flaw that Z8 has added: the jump timing.

Seeing that I'm mainly a GhostMode player (a mode which is akin to S&D except BL are invisible with knives and move a bit faster than GR), the first thing I did was go into a GM game and start IJing/3rd Genning. Firstoff, I was a little surprised at the timing and I thought, "Hmmph, this timing for 4th gen (IJ - invisible - if you do it right) is a little easier for other people learning - that's great." But then, I tried doing 3rd gen (A quick backwards invisible hop) and the timing utterly failed. I thought it was just my timing, however; I heard the sound for a correct, simultaneous hop. I know I haven't gotten my timing wrong, so this is all I'm asking Z8Games:
Please change back the timing; it's not the same old enjoyable game I used to play.
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