Top 5 GM clans
Comments
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Blindkilla22 wrote: »I've seen some FoE guys around before and they've usually only been average. There has been like 1 or 2 standouts in games before but it was usually the same person.
2 FoE guys were in a GM room I was in recently and they weren't doing anything. They were sitting in the spawn screwing around not playing which was annoying for those of us trying to play.
lolumadbro? we are annoying for u to trying to play? lmao, such a fail excuse
are u just stand there and looking at us maybe? lmao
fail excuses ftw
-Green- -
[MOD]Talonblaze wrote: »I'm not really for the whole 'top clans' thing. Especially since its mostly based on popularity, activity and such that makes such clans 'known'. For all we know there's a pro GM clan with 5 players that no one even knows about. So its a bit hard to say.
Here are 5 clans I think should get recognition;
Pan[th]ers (only from their past, i don't consider anyone inactive 'top' regardless of their past experience.)
Invisibles (we'll see if the new merge kills them or not)
CrystalOrder
Smurfs
Foe
Masked is comprised of the old Ashera members mainly, and they hop around too much for me to take them seriously. Foe is one up on them for that, but FoE has greatly declined in the last year sadly.
yep cuz we are went under, and hardly cw, plus not much of members are on
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Well, Smurfs is fail now. BLiND, ohyouknows, toxik, and I left. All cause ohyouknows RQ'ed, lol.
Only peeps who are left in there who are decent is Corkin (will be leaving probably), Athrun (RQed due to real life, will leave once he gets back), LokGundam and FJ (both of whom are Ascension guys, the clan we merged with, they'll be around for some time).
But yea, Smurfs just lost their best players.
Respectfully,
PROACEX1 -
top 5 GM clans
1) DESTRUIDORES
2) Brazil™
3) Brazil
4)TûrkEmpèriàL
5)Ðis¢ØnN£¢T™
Still yet to see anyone beat these hacker infested clans
i just left Disconnect a few weeks ago and they are not all as good as people think they are..left due to farming and the hacking -
Talon with all due respect could you /close this thread? I dislike threads like these due to sensely raging and egoing. And as for xethuss, that was the old invisible, we have improved greatly on our attitude
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no, thats a to date fact -
Well, Smurfs is fail now. BLiND, ohyouknows, toxik, and I left. All cause ohyouknows RQ'ed, lol.
Only peeps who are left in there who are decent is Corkin (will be leaving probably), Athrun (RQed due to real life, will leave once he gets back), LokGundam and FJ (both of whom are Ascension guys, the clan we merged with, they'll be around for some time).
But yea, Smurfs just lost their best players.
Respectfully,
PROACEX1
i play just not much anymore my cuz plays more then i do... but yea left smurfs and in ohyouknows new clan look it up has in news what happin and he was kicked by corkin cause he didn't wanna give the clan back and corkin keeps adding noobs to the clan so yea.
new clan:http://clan.z8games.com/clanstat_cf.aspx?guildid=165446
Thank you
Athrun -
dasngerrinhu wrote: »even having a clan so for them .. remain separate clans ... is, life is like in cf xD
i find it sad when people start to care more about clan rank and points over the skill of players and invite any noob there is just to babysit and hear >cry hack< 85% of cf. greed... shows who to trust now days -
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o0Phantom0o wrote: »There has always been Bunnyhopping.
*Sigh*
Devilmark brought BHopping into the game. It wasn't easy and he was the only one that could master it. That's the reason why you would only see 1-3% of ghosts bhopping in most of 2009. When people caught on and started to master it Suba found out and took it out late summer. Then just before (or after) Suba got turned over to Z8 BHopping was impleted back into the game but more easy as we see today in every kind of mode (SPECIALY ghost mode). From then on ghost mode has been ruined and I've only played about 20 games since and still managed a solid 9.0 KD. -
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From what I've seen in pubs and clan matches I have too say...
1. D&B, curb stomped us three times so far in GM clan match, (18/0, 16/2, and 14/4).
2. Invisible, lots of good members but not as hard as D&B, (11/7, 10/8)
3. SMURFS, see a lot of their players in pubs, yet to face them in clan match.
4. OldLegends, we do very well in GM clan matches, only lost too D&B and invisible so far.
5. FOE, I've only seen 3 good players in pubs since November and have yet too face them in a GM clan match, may be better then this but I need to see active proof. (don't care about how good any clan was 6+ months ago if there inactive now)
I haven't seen a good pan[th]er player since last August, so I think there inactive. -
FoE was always carried by 2 players everytime and 1 of them barely played.S-N-I-P-E-S wrote: »None of you realize how good FoE was back in the day... before axes shovels spops breathdown footstep down katana kukri bonnyhopping ect..
Why do you think there's so many "good" GM clans now?
BuckFutter and Axebul or his name was something like that.
Devilemark did not bring hopping to this game....2 very old clans did in the subagames daysS-N-I-P-E-S wrote: »*Sigh*
Devilmark brought BHopping into the game. It wasn't easy and he was the only one that could master it. That's the reason why you would only see 1-3% of ghosts bhopping in most of 2009. When people caught on and started to master it Suba found out and took it out late summer. Then just before (or after) Suba got turned over to Z8 BHopping was impleted back into the game but more easy as we see today in every kind of mode (SPECIALY ghost mode). From then on ghost mode has been ruined and I've only played about 20 games since and still managed a solid 9.0 KD.
[D]arK and VNLegends wer the first bhopping clans.
let this thread die already. -
I was in [D]arK back in the day after I left SuPClan.com, and I can attest to them coming up with and perfecting BHOP. However, it wasn't until [J]-* (later some guy known as *[D]eath or something along those lines) perfected bhopping to the point of consistently utilizing it in a match and not stopping that it picked up.
FoE was good back in the old days, before Entropy (the clan a lot of FoE peeps went to and founded). Same with Panthers. These days, both clans are pretty inactive. Invisible has a lot of more capable members in it.
Smurfs is now just a pub clan, but they're all still fun to pub with.
FoE was once capable of taking on any clan in GM and carrying the game all the way through, even Panthers and Entropy had troubles (until more of our members went AFK or transferred to other clans).
Hell was only good for a little bit, they lost all of their best players after the ESL tourny.
These days, a defined "great" GM clan is just about impossible to state accurately.
-Never- is a pretty rare clan to see except in the West Coast servers, and in the clan scrims I've been in with em, they are halfway decent, but nothing on the level of the old Panthers clan or the new Invisible clan.
I know a lot of the people in [GM]Method, but I've yet to see any team cohesion develop there to estimate how good they are in clan scrims. Same with Masked, pretty hard to say with the newer GM clans.
FoE was always carried by BuckFutter and me on GM-GR scrims, Ovy could do decently as long as he was on certain maps, Ozzy could carry the team on GM-BL in scrimmages, but otherwise, most of the people who made a great joint ops scrimmage team (all of the colors, Green, White, Orange, ect, left 5 months ago, so FoE is pretty much so dead for scrimmaging now). Atems and Wild went AFK, and Steel quite CF, so there are some of the best players gone right there. FoE still has some great UK players however, JeeFoo and Zing are still there. Sangria is still in there, but idk how active he is.
For the most part, the best GM clans out there have been getting rep. hurt due to AFK players and transfers; and also due to the new influx of so called GM clans that have yet to prove their worth.
Respectfully,
PROACEX1
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