My Final Message
Comments
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SeaBeastAhoy wrote: »Back when SubaGames ran crossfire, the game was fun, friendly, and just an all around good close-nit community. But everything started going downhill when Z8 bought it.
We're always sad to see players move on. However I really feel the need to step in here and correct some really sad fallacy's you seem to have about the game or company.
Z8Games is the name of our portal. G4Box has always owned the license to Cross Fire NA/UK. The name was changed because we parted ways with the people we were working with under the portal name of Suba Games. However the same people who worked on CF then work on it now.
Additionally the split has nothing to do with the people who develop the game. The content was not "made" by us. We are a publisher and a licensee of the game from SmileGate. Not a developing studio. The things we create are the things like the website stuff, the events, the giveaways of free things, Ribbons etc. We run and manage the game in our Market. Not develop the content for it.
Should also say that things like close-knit community and hacker free games are a product of the game being small. The larger it gets the more you have to "work" for your own community for yourself. That's a product of the size of the game. The community is still here, and your friends should still be your friends. There's just more 'others' now.
Also, hacks have always existed. And they exist for all the other games that have been discussed in this thread. Popularity is what drives how many hacks there are. Because our game is the best, and most popular more hacks get developed for it. But that doesn't stop us from tracking them and getting them blocked and the users banned. We do that every day. -
What sadin said is true. Hacks years ago are now simple to hackers eyes. As time goes, hacks will get more complex and harder to track. For example, the itouch or iphone. Apple has great revenues and is able to hire experienced programmers. However, the company still hasnt been able to stop their products from being jail breaked, making them losing millons in applications. I remember the previous version when one hacker was able to develop a system to jail break the iphone, and that was the day after the iphone came out.
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SeaBeastAhoy wrote: »Dear everybody.
It has been a crazy 4 years. From me first seeing crossfire as an ad on a youtube video the day I got my new computer, to the day Silhouette died. I have endured alot of annoyance, happiness, and friendliness amongst my stay. I have seen great players come and go, and new ones emerge each day. From a time before no cash shop, to a time when that is all there really is. I remember when SubaGames ran it, and always put their free players first, with cash players as an afterthought. From when there were no clans, and the only teams had to use similar names to distinguish themselves. From before there was even a competitive scene, to where we are now with that the only thing kids seem to matter. But I see this game for what it really is, a dead end. Brazilians and hackers run the once great, fun to play servers. Back when the highest ranked player was a second LT who got their legit, to the epic farm clans that rule the high scores today. Back when SubaGames ran crossfire, the game was fun, friendly, and just an all around good close-nit community. But everything started going downhill when Z8 bought it. They started off fine, but they soon realized that if they just started making more cash shop items, they would be able to make much more money with half the work. Then the black market came in, and everything started going downhill. Instead of practice, you could now essentially get better by willing to spend mounds of cash. Until the game is back centered around the free players that it used to thrive on, I am officially quitting this game. If a ping-limited, hacker free game can still be scrapped from this modded-out, cash shop OP pile of mess you call a game, then call me up. Until then, goodbye, and I loved my stay
[Tri0, Sixx, Unlove, HereticKing, Boxxy, Unlove, Noreg, SlinK, SeaBeast] I am now known as I started, Luke
Good luck...
kbaibai...see you next patch!! no but seriously...ull found hackrz in every game ...even in xbox..ps3....all games have hackrs.....and br
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SeaBeastAhoy wrote: »Dear everybody.
It has been a crazy 4 years. From me first seeing crossfire as an ad on a youtube video the day I got my new computer, to the day Silhouette died. I have endured alot of annoyance, happiness, and friendliness amongst my stay. I have seen great players come and go, and new ones emerge each day. From a time before no cash shop, to a time when that is all there really is. I remember when SubaGames ran it, and always put their free players first, with cash players as an afterthought. From when there were no clans, and the only teams had to use similar names to distinguish themselves. From before there was even a competitive scene, to where we are now with that the only thing kids seem to matter. But I see this game for what it really is, a dead end. Brazilians and hackers run the once great, fun to play servers. Back when the highest ranked player was a second LT who got their legit, to the epic farm clans that rule the high scores today. Back when SubaGames ran crossfire, the game was fun, friendly, and just an all around good close-nit community. But everything started going downhill when Z8 bought it. They started off fine, but they soon realized that if they just started making more cash shop items, they would be able to make much more money with half the work. Then the black market came in, and everything started going downhill. Instead of practice, you could now essentially get better by willing to spend mounds of cash. Until the game is back centered around the free players that it used to thrive on, I am officially quitting this game. If a ping-limited, hacker free game can still be scrapped from this modded-out, cash shop OP pile of mess you call a game, then call me up. Until then, goodbye, and I loved my stay
[Tri0, Sixx, Unlove, HereticKing, Boxxy, Unlove, Noreg, SlinK, SeaBeast] I am now known as I started, Luke
Good luck...
mm i wonder if this is the same luke that was friends with basaran/erick/king/etc
if it is, see ya bud and gl with whatever you do -
at the end Crossfire is a business model wich should feed the stomach of the G4 workers and families. There is always a CashShop in F2P Games someone need to pay the bills.
The past was almost always better in ppls memories and u will mostly remmeber just the bad things.
Hacks are a part of Online Games there is no way to keep them aways , someone will always find a hole in the game. -
[GM]Saidin wrote: »We're always sad to see players move on. However I really feel the need to step in here and correct some really sad fallacy's you seem to have about the game or company.
Z8Games is the name of our portal. G4Box has always owned the license to Cross Fire NA/UK. The name was changed because we parted ways with the people we were working with under the portal name of Suba Games. However the same people who worked on CF then work on it now.
Additionally the split has nothing to do with the people who develop the game. The content was not "made" by us. We are a publisher and a licensee of the game from SmileGate. Not a developing studio. The things we create are the things like the website stuff, the events, the giveaways of free things, Ribbons etc. We run and manage the game in our Market. Not develop the content for it.
Should also say that things like close-knit community and hacker free games are a product of the game being small. The larger it gets the more you have to "work" for your own community for yourself. That's a product of the size of the game. The community is still here, and your friends should still be your friends. There's just more 'others' now.
Also, hacks have always existed. And they exist for all the other games that have been discussed in this thread. Popularity is what drives how many hacks there are. Because our game is the best, and most popular more hacks get developed for it. But that doesn't stop us from tracking them and getting them blocked and the users banned. We do that every day.
Hi, [GM]Saidin:
I remember that you suggested to send the hacker report. What happens to I got a response but the hacker is still running around in the game. If you think I have not did the review and just give a wrong one, I can post it and you can judge it again.
Yes, most of my reports get approved, but 4 missed, 2 were reported last week and got replied the second day.
Is there anyway or near future improvement on the replay system? And for you convenience, here is a list of the missing part in replay
1. No TIME (TDM), so when you asked for time in the webform, I can give nothing, and reviewer can get nothing to refer.
2. The forwarding and backwarding is not working, to identify something complex, we need to replay it more than once, when the hack take place at the end, it is a disaster.
Also I want:
a. a button to copy the player name into clipboard.... Even I can make screenshot, to know how many dashs are in *_________* are still a challenge.
b. a way to truncate the replay, so that less time to upload, less time to review.
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I am about to feel no more hope to fight against hackers. I have taken the advice, found a clan, and plan to play with clan mates. Now the smileyface is not even worth to save, and I know you don't have time and I also think it is not worth my time.
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And to the two MoD who close the threads, I think you have not finished reading my question.
I have already get the ticket, it is closed, not pending. If you think I need a new replay, I can take out a screen shot of the replay I submitted, to show if the suspect is inside box.
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