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[Spoilers] T30 Mega Bat Evolution

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  • [Spoilers] T30 Mega Bat Evolution



    This update brings the T30 Mega Bat evolution.

    Stage
    Effect
    Stage 1
    - Skill knockback distance increased.
    - Changed effect when hitting a standing target.
    - Removed "foul ball" action.
    Stage 2
    - Grounded hit property added.
    - Attack range increased.
    - Effect when target hits the ground from an attack changed.

    Additionally, the method of gear enhancement has been changed slightly.



    You can now access gear enhancement from the gear selection screen with the tab above the character display. Gear enhancement items will still exist in the player inventory.
    A certain amount of peso will be consumed upon enhancement as well.


    Gear Balance Changes

    Angel Wings, Black Angel Wings, Fairy Wings, Michael Wings
    - Skill usage changed to semi-passive.
    - Consumes a certain amount of meter when activating gliding.
    - Does not consume any meter while holding glide.

    Phoenix Wings, Combat Engineer Trinket
    - Consumes a certain amount of meter when activating gliding.
    - Amount of meter consumed while gliding decreased.

    Wing Suit
    - Consumes a certain amount of meter when activating gliding.
    Last edited by JinKusiraga; 13-09-17, 10:45 AM.

  • #2
    Where's my baseball superstar slugger mercenary rare at? I can already see it's dash attack being a slide. It could be a ranged type too with baseballs to hit
    W> for weekly updates, more gm interaction, foreigner flood removal/prevention

    Comment


    • #3
      This evo is extremely late for a gear that's underused.

      Those wings nerf they finally nerf them even more.
      I should have my own topic for me and my nagging of how this game became.

      Comment


      • #4
        More passive nerfs please. I want d'art and safety gears to get **** on.
        BIG GUY: SWOONIS

        Comment


        • #5
          Originally posted by Flashis View Post
          More passive nerfs please. I want d'art and safety gears to get **** on.
          Agreed, Backshield as well
          I dun wanna tell you my Ign.
          I hope there comes a time, when I'm well enough known that people will know me anyway.
          Until then I hope to Meet you on the Battle Field it should be fun =3

          Comment


          • #6
            Originally posted by Flashis View Post
            More passive nerfs please. I want d'art and safety gears to get **** on.
            I think they need to nerf the hidden passive on 75% of these passive gears. I STILLLLLL don't think gangrim suit so do both defence and fall damage reduce have it one or the other. Backshield so boost defence by a little and don't add speed. Arcane robe should do a swap debuff (like a swap sickness if they swap) and have a smaller defence buff. safety gears should have a slower cooldown. D;art should lower fall when they use the jump part in it.

            While the other amount needs a buff. Robin tunic should boost some speed with it. Lucifer halo should boost atk by a little. Dagger of dispair should have a faster cooldown and slight damage boost. I think at this point musk helm should have a better trap detection.
            I should have my own topic for me and my nagging of how this game became.

            Comment

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